Note: The ARC review copy provided contained incomplete artwork and was of low resolution.
In Hardears Nigel Lynch and Matthew Clarke have created a fantasy world of extraordinary creatures and rich mythos on par with the very best. The decision to use Caribbean folktales as a base to jump off and tell original stories pays off. Often fantasy stories are set in Western European/Medieval settings which made the setting of Jouvert Island all the more unique and engaging. I loved the world of Headers. Everything from the character and creature designs to the world architecture is inventive and fabulous.
There are some intriguing characters in the book. The villainous Mr Harding and the pirates make fantastic foils. Unfortunately, most of the protagonists are two dimensional to the point of being cardboard cutouts. Bolo is bland, and I struggled to care about him or what he did. I found myself only caring if Bolo and his crew succeeded because I wanted Mr Harding to be stopped. The plot itself is basic, which is fine if you have a cast of intriguing and engaging characters who you want to succeed. The richness of the original artistry that makes the rest of the Hardears world contrasts with the deficiency of charisma in the heroes who are supposed to save it.
In the end, Hardears is fine. It is even terrific in parts when the action gets going. It’s worth reading just for the gorgeous artwork alone.
Lynch and Clarke have succeeded in creating a fascinating world. I would love to return to it and read more adventures set in it. Next time, I hope they write a story featuring characters who have the charm and complexity to match the setting in which their fates will unfold.